DDR4 2133MHz ECC Memory. "Max. Make a Ramdisk and only move your most frequently moved world into it, symlink it and you will be fine. My client won't render further than 32. The timings support the issue being storage, but the actual CPU may only support in the ballpark of 5 players. i believe it's in some cases called "maximum render ahead limit", at least in games. It also handles all the pre-rendering, which is essential for rendering. In Vanilla Minecraft (Java), I now get ~500. I recomend you install sodium, an fps mod. If when the computer is rendering, its CPU is not running at 100%, we will suspect that there is something wrong and look. A view-distance of 6 to 8 is recommended. Then set Low Latency Mode to On or Ultra. Search for the Minecraft executable file and add it to the list. 96. Measuring CPU usage also isn't as simple as one would think. Update your drivers: Outdated drivers can cause high CPU usage, so make sure your graphics card and other drivers are up to date. 4. Yes it does. Below we will change a few settings. While Blender 3. And that cpu should be gine. In options. Do not use high graphics shader may can your phone overheating and use more CPU. It depends on the mod, some are more cpu intensive and some are gpu intensive, best thing to do is mod it and see where is your system's limit. The value you should use depends on how much RAM your laptop or computer has. Java Edition - Minecraft Wiki - Fandom. Scroll down to the view-distance setting. Whilst the r7-5800X is pretty dismal too, so both chips really need to be skipped. 18 terrain enjoyable while still running smooth. Bruh i thought this was some sort of joke, forgot that for whatever reason theres some mc optimization mods that use the name of elements i think its something to do with the cpu since it has tons of cores and mc for all i know is mostly single core while an 11th gen i5 has only 6c 12tTurn off VSync both in-game and in your GPU control panel for java. Coins. RAM sits at 2GB. So I just downloaded BSL shaders for Minecraft and in game I'm getting only 20-30 fps. Member. These consume more CPU resources than the default one, but reduce lag spikes. And I tinkered with render distance a bit in the minecraft settings. Lower in-game graphics settings: High graphics settings can increase CPU usage, so lowering the graphics quality can help reduce CPU usage. This should be somewhere around 7 to 15, depending on how powerful the PC the game is running on is. 60 179. There is really no way to make Minecraft use your. Tree Puncher. On “Fast” graphics settings and the eight chunks of Render Distance, he achieved frames per second well above the 60 mark, even under intensive conditions like rain. "sodium. Render lag, or low FPS is a client-side issue. 10 I tested it on, plus it's possible that view distance affects it. Second, 32 chunk render distance means your computer has to handle 4225 chunks vs 289 for normal render distance. With path-tracing, Minecraft defaults to a render distance of 8 chunks. This means that if you set it to 3, that does not mean that the CPU will ALWAYS render a full three frames in advance of the GPU. 30GHZ, GeForce RTX 3060, RAM 16GB. Abso-friggin-lutely. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. Which PC Components Affect the Frame Rate? The Graphics Card, CPU, and RAM affect the Frame Rate (FPS). The default value for the given setting is set to 2 on a PC, which strikes the best balance between framerate and frame latency. And ideally you want it as low as possible without introducing microstutter or other wonky behavor. 8GHz Intel Core i5-6260U Processor (dual-core, 3MB cache, up to 2. If the problem isn’t integrated graphics or RAM, I’m pretty sure minecraft on Optifine doesn’t fully engage the graphics card and makes for a laggier experience (bottle necking you to your CPU). options. The result is a simple yet fully functional 64-bit CPU with 32 registers, 32kB main memory and a separate 16kB stack. > Video Settings. 30,450. So then I looked to see if I was having a CPU bottleneck and CPU usage was only 10. The closest that is practical to understand from a beginner's level is that the CPU does general maths, and the GPU can only do specialised maths - the abilities of the GPU cannot be used for "just any general maths". May 4, 2016. and even on lite shaders all of. I have a laptop with R7 5800H, 32gb 3200 DDR4 and RTX3070. If you are using 1. Is your feature request related to a problem? Please describe. So let’s make a quick comparison: AMD Ryzen 9 7950X: 16 Cores, 32 Threads, draws less power, Stays cooler – 40795 Cinebench (R23) Points. Having a high render distance may cause low fps and stuttering. ”. Best bet also for MC is set the in-game FPS to Unlimited. /lagg unloadchunk - Unload unneeded chunks. Everything I can find about these stats implies that it should work fine at 60 fps vanilla. Repeat these steps with the latest snapshot. This is true in the brand new versions of the Minecraft launcher, so with older. 200 (the first render dragon release), and 1. Render Distance is an option that can be set from the Video menu in Settings. That might be changing soon, at least on Java edition they're improving multithreading for 1. This plugin haven't multiarena, and I must use server per arena, while server running use 50% of CPU, ok, no problem. The cpu scores are maybe a bit on the lower end. sodium √ exordium √ feather client √. Java runtime being used is the latest java 8 jre. Intel Core i7-10700K for showing off for CPU. The CPU can prepare a frame for the GPU to process by the amount of frames you set. You will still see huge lag spikes when teleporting to new worlds and such and aswell most servers max rendering distance is 16 chunks anyway at most. Now this upper limit is 255. It plays a crucial role in determining the smoothness of your gameplay and can greatly. But that render distance is sweet Image. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. On Tuesday, Mojang Studios is also releasing the detailed. Then go to the render tab in your properties panel and change the device from CPU to GPU Compute. Any ideas? Update: was windows power settings Go ahead and navigate to the “Video Settings” in the “Options” menu. RAM: 16gb ddr4 2666mhz. I'm playing with shaders at 16 chunks. Now under the option. I wanted to configure a really high end system for a friend who wants very quick render times. The Render Dragon update a few months back was a bit of a downgrade for my (non RT) gaming PC, as it lowered my max render distance from 64 to 56, and made it so that editing the options file to get higher distances no longer works (I was running it comfortably at 80 something chunks using this tweak, so the update almost halved my render. Perhaps it's too much for your computer to think of. You will have to monitor your CPU level. Going from an Intel laptop processor to a desktop processor resulted in a 30 fps increase. Close background programs/don’t have a lot of browser tabs open in the background. 1 refresh-cycle of the monitor is done. 1GHz regardless of power limits, BIOS settings, and thermal headroom, limiting the maximum performance it can offer. How many threads should I use while playing minecraft? My pc has 8 cores. It should assign two cores to the java vm. TompyGamer. Start with adjusting the settings that will have the widest impact. /lagg clear - Removes all entities on the server. It was actually created for the sole purpose of giving free. When the rendering finishes, the CPU seems to be stuck in 80%, at least in top -c. 147 blocks beyond this point and the world renderer stops working and you can get stuck. Entity names beginning with a number will now result in a content error; Item FramesFrames are pre-rendered by the CPU, not the GPU. frames to render ahead" sets a limit for the gfx-card of how. Have them post a current version F3 screenshot. A notable point made here seems to be this one: > "It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. CPU: 1. Being a rasterization engine, Eevee only uses the power of the GPU to render. Because of the new height limit (-64 to 320) the game has become more laggy. 这通常会大大减少块和实体渲染的cpu开销,但会使诊断一些错误和崩溃变得更加困难。 只有当你被要求这样做或知道自己在做什么时,你才应该禁用它。 CPU Render-Ahead Limit: 9 Frame(s) Before closing out of Settings, don't forget to hit the "Apply" button at the bottom of your screen! Lunar Client Settings 3/5 RenderDragon是用于基岩版和教育版的基于DirectX和OpenGL ES开发的全新渲染引擎。 RenderDragon作为视觉效果和性能的提升的一部分,具有高亮方块边缘和新的光照引擎等特性,同时也支持光线追踪。RenderDragon支持一系列图形设备功能,取决于其性能。 RenderDragon尽管对部分设备有性能提升的效果,但同时也. I am pretty sure it isn't a gpu that you need, a gpu is for the screen, and when the chunk are loading in it is't the gpu that needs to work, bc the chunk are a part of a 3d world, and the gpu only needs to coordinate the pixels on the screen to handle the rapidly changing renders of the 3d world. A page will open, allowing you to view the available RAM options. This is an important distinction. Move your player to the location of what you wish to render, and ensure that you are facing the right direction, too. In the case above, the CPU is allowed to run two frames ahead. 这通常会大大减少块和实体渲染的cpu开销,但会使诊断一些错误和崩溃变得更加困难。 只有当你被要求这样做或知道自己在做什么时,你才应该禁用它。In general, is Minecraft more CPU or GPU dependent? - Minecraft will generally default to whichever of your parts are more powerful (CPU/GPU) Back when I was using a high end i3 and my 1080 ti GTX processor, the game ran off of my GPU and when I upgraded to a powerful i5 it started running off of that. 12gb ram (1 8gb stick, 1 4gb stick, both evenly matched in speed and year) And a kingston a400 sata 3 ssd. DX12 and future frame rendering ONOFF do not make a difference. Visit the Process Tamer website and download it. -1 means driver default, the same as it turned “on” in the menu - typically 2 or 3 pre-rendered frames depending on video card / driver. Extends Smooth edition, uses second core on multi-core processors. (In game settings are ignored if this is set btw) If it’s on, it’ll be clamping your cpu+gpu to a single frame buffer which on older cpus and a heavy cpu game could cause big problems. CPU render ahead limit can help but it is very dependent on your hardware and you will have to test it for yourself. The CPU is the computer’s brain, and the GPU handles graphics processing. Here’s the process: Click Windows and type Task Manager. Use a private and same system server. 正确设置CPU大小核心分配,游戏帧数你说了算!. Once decided, press Choose Product to proceed to the next screen. DX12 for some reason uses 100% of the CPU and around 1% to 3% of your GPU which is silly. Decrease resolution. ago. #2. Go ahead and navigate to the “Video Settings” in the “Options” menu. Storage : 500gb hdd. PSU: Silverstone ET750G 750W. You can try with the -XX:ParallelGCThreads=2 argument when you launch the game. Prices include shipping, taxes, and discounts when available. 3. (Image credit: Future) Core i9 10900K specs. Turn down your render and simulation distances. Given those points I believe that Minecraft may be CPU-bound. cpu_render_ahead_limit could be considered changed from 3-> 4 via sodium-options. tooltip": "启用后,将增加一道使用CPU的剔除流程来判断区块表面是否可见。这可在早期渲染流程时大量减少需要渲染的方块面数,以节约GPU的显存带宽和渲染时间",This part is for taking an in-game view and rendering it. Try like 8 or 10 chunks. /lagg gc - Attempts to free RAM. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Having an 8-core. 7. Set OpenJDK to Above Normal priority in Task Manager. however large redstone projects will cause localized (but serverwide) lag when someone is nearby and have those chunks loaded. I have spoken to devin about this little option and it has been stated this can improve performance for weaker devices and that it's a little bit more stable to use rather than sticking with 3 frames or lower in practice,The motivation of tile-based rendering is to reduce memory bandwidth by efficiently managing multiple render passes to data per tile. Follow the installation tutorial. 2 ssd. Reduce the number of entities. I have set my UEFI settings to default, and removed the Armoury Crate software along with the many small bits of software it also installed. Method 4: Disable startup applications. Render distance is how far you can see in the game. Open up your F3 menu and on the right it will have a line saying what gpu is being used. Feel free to skip this part if you are more confident! Open Minecraft, and load a world you wish to render. Click Wait for Vertical Refresh, then select Enhanced Sync from the dropdown menu. . Set the view-distance setting between 3 and 10. I don't know why but I can't get more than 25-30 fps. Sodium 1. Reinstalled Java, as well as Minecraft. options. the 2GB is actually a bottleneck because my friend with a 4GB 770 gets 2x my fps. This should be somewhere around 7 to 15, depending on how powerful the PC the game is running on is. any computer can run minecraft on MAX settings. Now this upper limit is 255. Locked post. Allocate a reasonable amount of memory to Minecraft. 18. 4. When I make the world it uses around 90-100% of my CPU, then drops down to around 40-70%. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 3 or newer will be needed in order to render to Radeon. 4. 8. Compatibility. 9. It takes a bit to set up a server, but once you learn how it really speeds up the. EDIT3: Retested 64 chunk and it capped at 3GB of RAM usage. what i found with planetside 2 is that it eliminated my input lag AND improved the perceivable performance of the game at lower frame rates and improved my average and. 4 average fps, 46. I get an average of 40fps in my base and 120fps when. Reset your position: /execute in minecraft:overworld run tp @s 188. I play on Minecraft versions 1. That is a bit beyond what even bedrock can do. In the left-hand Actions menu, select Upgrade/Downgrade. Hello all. 9 with mods and optifine installed. Minecraft community on reddit. The magic number varies for different types of mobs. CPU が GPU のレンダリング終了を待つことができる最大フレーム数を指定します。 非常に低い値または高い値を設定すると、フレームレートが不安定になることがあります。Adjusting Simulation Distance. if the project was built in spawn chunks the lag would be constant because you build in spawn chunks to keep redstone running 24/7. Now, click and open the Nvidia Control Panel. Turn off fancy graphics. mp4), I test and compare the performances of 1. Change your game mode to spectator: /gamemode spectator. I have tried: - allocating more RAM (initially 4GB, allocated 8, 16, 24, 28. 2ghz. I get that the last case is bottleneck. When I'm encoding HEVC or VP9 I can tell that my system is being stressed more heavily than with x264 because the fan speed and noise levels are a bit higher (and also due to the noticable slowdown in other tasks while. My CPU and RAM is better than his, however my graphics card is a GTX 960 2GB and getting to the end of its life quite honestly. Usually when you're seeing that message its because the mods or texture back being loaded have exceeded the amount of memory allocated to the Java client. Perhaps the minecart could be reworked to function as a pseudo player entity, this way it would force chunks to be loaded from start to finish of its travel, and then when the minecart (and its minecart with chest, hopper or TNT variants) stops moving then the chunk could be allowed to be unloaded to save CPU cycles and memory for other tasks. Phosphor. The two things I found that helped with performance was lowering my computer display’s resolution and raising my CPU Render-Ahead Limit in the Advanced settings in Sodium from 3 to 5 frames. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. The best CPU for Minecraft is an Intel CPU that has more than 2 cores. The freezing is Garbage Collector doing its thing, try setting RAM to around 4gb will fix the problem. CPU render ahead limit can help but it is very dependent on your hardware and you will have to test it for yourself. 28ms Otherwise Nov 8th drivers 416. This Phosphor mod optimizes light rendering in Minecraft, making the light engine spend less time rendering during chunk generation. While there are clear performance issues with Minecraft 1. All you have to do is install the plugin and run the following commands: /chunky radius 5000 followed by /chunky start. If you go into the Direct3D settings in Rivatuner, the frames to render ahead is under the Vsync tab, its called Prerender Limit. Higher values (1,2,3. $egingroup$ Hm, VSE rendering was always a single-threaded task, I doubt they change it for 2. Great for users on a tight budget - starting at $1/GB, the Budget hosting plans are great for running a private/community server. Once you have selected your render device you will then need to close the popup window as the settings will be saved automatically. Higher render distance means the game loads more of the map so you can see further. Overclock CPU – Uses a pre-defined overclocking algorithm to improve CPU performance. . For example,. There is no plan to support CPU (software) rendering as it would be very inefficient. The CPU is the most crucial hardware component for rendering. In render ahead, frames cannot be dropped. Add motion blur shader to Minecraft, just like Lunar Client. 18 mod version 0. I think that point for ryzen is in the 90-95c. Feel free to skip this part if you are more confident! Open Minecraft, and load a world you wish to render. Here how to lower it: Use RAM expansion in settings > about phone > RAM and turn it on and read instructions. This feature alone can put a significant strain on a player’s CPU. CPU が GPU のレンダリング終了を待つことができる最大フレーム数を指定します。 非常に低い値または高い値を設定すると、フレームレートが不安定になることがあります。 This part is for taking an in-game view and rendering it. Ok, just know that optifine can give you doubel the fps if you configure it correctly. This is the number of frames that the CPU can render ahead for the GPU to process and values range between 0 and 8 in nVidia Profile Inspector. exe, and javaSEBinary; Monitoring CPU thread usage; My specs: CPU: Ryzen 9. As far as I can see, the problem is not from the CPU as it is reaching it's max clock speed and I don't think it's memory related because when checking the F3. Once inside of the server settings locate the View Distance field. 1" they have raised OpenGL performance by up to 92%, even for really old cards. 3: I have my entity view distance at 250, it does affect performance pending how many entities are around. Either your running a Windows 32 bit system, or the CPU is EXTREMELY bottlenecking your GPU and/or Memory. Giving the server and minecraft plenty of RAM; Checking the server and my client are on the same minecraft version; Adjusting NVidia control pannel settings for the minecraft launcher and javaw. 4 gHz chip, 6 GB of RAM, and a Radeon HD 6770 graphics card. 2 PaperMC server on an i5 650 with 6GB of RAM. I have a powerful PC so im surprised render distance kills performance so badly (with the shaders at least). To configure the software, right-click the system tray icon and choose Configure. The best performance boost i have discovered lately is to change the "Frame Render Ahead" option on nvidia cards or to change the "Frame Flip Queue" setting for ATI cards. GIGABYTE RTX 3080 GAMING OC WaterForce WB 2. From the Minecraft wiki, the view-distance attribute in server. properties means: Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). "Maximum pre-rendered frames" will allow your CPU to prep more frames ahead of time. The number of the “flip queue” that preloads frames for smoother gameplay. Gpu : Raedon 7500m. I believe you are talking about the Skyrim fps limiter tool, and since your fps is so high I would recommend disabling v sync in the configuration and limiting the fps ]to around 45-50 and setting the. In our review we estimated that if we could get some decent B660 boards for around $160, the Core i5-12400F would be an excellent option to be unrivaled in the sub-$200 CPU market, and that does. Right-click your desktop, select Show more options, and then NVIDIA Control Panel. and Minecraft is installed on an NVME ssd. Record the values of the fields outlined in red (shown in. These include render distance, anti-aliasing, and particle render distance. However, if you’re running complex shaders or an HD texture pack, you’ll need a powerful GPU as well. Of course it only makes. HOWEVER it was 1. TelemetryIm running a 6 core i7 5820k overclocked @ 4. to join this conversation on GitHub . By using a same system server, you push the world generation calculations to one CPU instance and all the rendering and interactions to another. Move the file into your BFV game directory (<drive<:Program Files (x86)Origin GamesBattlefield V) Test. My Laptop specs are as below : Cpu : Intel i5 3rd gen. Say you had a flat plane of grass; 16x16x1. The difference can be huge. Sodium is a free and open-source rendering optimization mod for Minecraft 1. CPU 1 means the same as the option turned “off”, so the cpu only renders 1 frame before sending it to the GPU for rasterisation pipeline. Starting at "Adrenalin 22. In other words, the playing field is now quite level when it comes to clock speeds. My CPU usage is only 50-75% while playing Battlefield 4 on maxed out settings, why is Minecraft using so much then? My computer specs are: AMD Phenom II X4 955 3. Create a empty Text file on your Desktop. I used to get 500 fps WITH shaders and a render distance of 16. 16. I am getting the same render issues in vanilla and OptiFine too, but they are very rare. Some of the most common include: 1. . It performs almost all of the computations when using V-Ray CPU engine, which makes it the single unit that influences the render times the most. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. This computer is more than capable of running minecraft. performance (FPS) will vary depending on specs. Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. Exordium √ . Right-click your desktop and select AMD Radeon Settings. Step 02: Under Game Specifics, which is located on the left bar of the CurseForge, click. ( I also cap the frame rate. But then there is the Ryzen 7 5800X3D, with its massive 96MB L3 cache, you may think it isn't pulling as far ahead as expected, and indeed it isn't since the Radeon RX 6600 used for testing is not enough to unleash the true power of this CPU - yes! an RX 6600 in Minecraft! And same holds for the GTX 1660. Hard loop cpu and gpu. Physically Based Rendering is key to Minecraft with RTX's visual overhaul. More then that tends to make the game run slower regardless due to garbage collection. Ngoài Render Distance thì trong phần Video Setting của. Here are some top tips to improve your PC performance when playing Minecraft. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. For the GPU, the fps is probably being capped by the bottleneck in. 4 ( Forge/Fabric ) and keep getting sudden freezes mid game. exe/javaw. I have a pretty good pc, but I have an extremely noticeably weaker performance on any version with render dragon. If you are playing on a desktop computer, look into upgrading your graphics card, which can help the game render objects faster. Reset your position: /execute in minecraft:overworld run tp @s 188. This is 100% correct. thanks. I could play Minecraft just fine on the i3 at about 70ish FPS. Check your Maximum Pre-Rendered Frames in Nvidia Control Panel. Created a 1. Sodium √ . pre generating the world etc. 85 35. 1 Uses about 1. How do I stop Minecraft from. The headline spec of the 10900K is the chip's core-count. Reproduction Steps. Reducing render distance will reduce the number of assets your PC has to render. Playing a game <30fps with this setting to zero will drop your minimum framerate dramatically since it introduces a serialization between GPU and CPU work. 4GHz or higher Good 7-9 Intel. Here are some top tips to improve your PC performance when playing Minecraft. Go to “Other Settings. Method 1: Disable the Superfetch feature. The default thread pool size equals the amount of available CPU threads, minus one. Go to Nivida 3D setting. Simulation-distance that you can either set to 7 or 8 as well or add 1 from your view-distance. For reference, with the. aorus x570 ultra 2. This part is for taking an in-game view and rendering it. Hard tube loop, cpu and gpu 2. One of the key factors that contribute to Minecraft’s high CPU usage is the game’s use of lighting and shading. Lunar Client is always kept up to date with the latest Minecraft versions, meaning that you will always have the latest features and bug fixes. 1, GPU+CPU was barely any improvement on GPU, and in 2. The purpose is to use the CPU to help the GPU to increase higher frame rates. 7Ghz / Intel i7-7700k @ 4. The Java Edition of Minecraft used to be the go-to version when it comes to flashy new content, but that’s since changed as Mojang aims to release updates across both versions simultaneously. 5GB of VRAM and just under 1GB of RAM. This basically only happens in infinite worlds, because in flat. EDIT2: Ok, 48 chunks seems to work much better. . Now this upper limit is 255. 8GHz. 4k rpm hdd. - This setting selects the number of frames which are rendered ahead and held in buffer for the. Then click Global Settings. Open Windows' task manager, switch to advanced > performance. Intel Core-i9 13900K: 24 Cores, 32 Threads, 10% higher single-core performance, can get hot with high power draw – 41012 Cinebench (R23) Points. 18 mod FPS settings for more fps on low end PCs, laptops & devices on Minecraft Java 1. . The server will lag heavily while the process is running, but once it is done your performance will improve dramatically. The default value is 3. RenderDragon是用于基岩版和教育版的基于DirectX和OpenGL ES开发的全新渲染引擎。 RenderDragon作为视觉效果和性能的提升的一部分,具有高亮方块边缘和新的光照引擎等特性,同时也支持光线追踪。RenderDragon支持一系列图形设备功能,取决于其性能。 RenderDragon尽管对部分设备有性能提升的效果,但同时也. 3. 8GHz Intel Core i5-6260U Processor (dual-core, 3MB cache, up to 2. Go to Program settings in GPU. Edit - Do note that I got the i7-12700k - not sure how much difference, if any it would make to these stats. How to get 200 FPS in Minecraft? Download the OptiFine mod from the official website. Hello, so I've been trying to figure out why my framerate in minecraft with shaders is so low, and my gpu usage is low as well, peaking at 50%, and usually sitting at around 10-20. 19. CPU Render-Ahead Limit. bg. Click Task Manager and head over to Details. More then twice the ram as the game is going to use is too much, but 12GB seems appropriate for this distance. To pre-render frames, means it also takes your input at the time it starts pre-rendering the frame. exe, and set your fps cap in-game to unlimited.